
Bank holiday weekends, the perfect time to get stuff done! Both fronts advanced quite significantly over the last three days; John will no doubt post an update in due course - the toolchain rewrite is going well, the fundamentals are all in and it’s all so much neater. Decided to give VS 2010 and .NET 4.0 a try, so far so good..

While John diligently revs the hardware, I have decided to refactor the current Badge toolchain into something more elegant and maintainable. The current version is messy and the scripting API is pretty wonky. Have already rewritten most of the Frame class (which defines the pattern on the matrix for a single step of the animation) - building better systems for managing LED state, pushing frame data around the tool more efficiently, responding to changes in a Model-View pattern… much happier with it already!

A quick snap of the Rev1 prototype; Although it’s already pretty compact, John estimates we can shave a 1/3 off the height on the next revision.
Ignition! Captured on a Lumix FX150, here’s John’s salvaged Rev1 prototype running a few of the default demo sequences…
Stuff to notice:
+ per-frame controllable brightness, for pulse-y epileptic fun
+ text scrolling - super easy to make, just type words into the Badge tool and it does all the work
+ tasty polar plasma! (3rd shot)
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